

And we all need that kind of nostalgia every now and then. It’s a gentle reminder of what it’s like to be a little kid.

Oh how absorbed I would get into the simple stories they would tell. The storytelling reminds me of the books my mom and dad used to read to me when I was very young. Every chapter gives you different tools and a different environment for you to use them on. I love the idea of having to paint the level to see where you are going. It’s checkpoint based so I’m assuming those who claimed the game lacked one didn’t get to the first checkpoint. Journey, Inside or Abzu come to mind as a start.First I want to make it clear that this game DOES in fact have a save system. There are other short games in the same price bracket I'd much rather play for the same money. It's also pretty short, maybe 1.5h, so I'm not sure it's worth the full asking price of $15. But I'm afraid I just don't think it adds up to an especially good game, or an especially intriguing story. But at least the graphics are done in a stylistically clean way, they had a vision and they stuck to it, so some props for that. The start of the game felt like I had just fired up a cheap online clicker game. And the mouse clicks, holy eff the mouse clicks, no one wants to start a game like that. There is some story in here but it's not a lot and it comes to slow, it's nothing like the studio's first game or your typical adventure game. So don't buy if you're expecting another game in the style of What Remains of Edith Finch, this isn't that.

So don't buy if you're expecting another game in the style of What As it stands it's basically a kid's game, or maybe for young teenagers. As it stands it's basically a kid's game, or maybe for young teenagers.
